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Entries tagged :: gamedev.
  • 2018-02-06

    Film/Game Scoring = Writing Accompaniment

    The other day, I was giving a lesson on writing music to picture, and I came across an analogy that I thought illustrated well the way that I approach scoring games & films.

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  • 2016-08-19

    Teenage Empathy Builder: The Game — A Review of “Life is Strange”

    Lately I’ve been much more interested in games that don’t feature dudes shooting guns and saving the world from evil bad guys (or on an extra special occasion, a lady will shoot guns and save the world!). This has been a slowly growing trend for me (as evidenced by my (sort of) recent Undertale blog). I’m well aware that there are a ton of great games out there with these sorts of stories (and indeed, there’s still some that I’m really looking forward to), but I’m just getting a tad worn out on the ubiquity of them.

    Life is Strange is the perfect antidote to this disillusionment.

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  • 2016-05-28

    What Makes Undertale So Wonderful?

    A few months ago I finally gave in to peer pressure and bought & played Undertale.

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  • 2015-05-27

    What Makes the Score to Mad Max Fury Road Work

  • 2014-09-28

    Neverending Nightmares – a review


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